Paper
29 October 1981 Perceptual Capabilities, Ambiguities, And Artifacts In Man And Machine
Arthur P. Ginsburg
Author Affiliations +
Proceedings Volume 0283, Three-Dimensional Machine Perception; (1981) https://doi.org/10.1117/12.931993
Event: 1981 Technical Symposium East, 1981, Washington, D.C., United States
Abstract
Creating machines that will see in human-like fashion requires an understanding of human perception. This paper summarizes certain advances in visual science that suggests perception may be structured from a hierarchy of filtered images. It will be shown that a small numbered set of images created from filters based on biological data can provide a rich array of information about any object: contrast, general form, identification, textures and edges. It is argued that machine perception will require similar parallel processing of an array of filtered images if human-like visual performance is required. Some visual problems, such as certain visual illusions, multi-stable objects and masking are analyzed in terms of limitations of biological filtering. Machine solutions to those problems will be discussed.
© (1981) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Arthur P. Ginsburg "Perceptual Capabilities, Ambiguities, And Artifacts In Man And Machine", Proc. SPIE 0283, Three-Dimensional Machine Perception, (29 October 1981); https://doi.org/10.1117/12.931993
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KEYWORDS
Image filtering

Spatial frequencies

Visualization

Bandpass filters

Optical filters

Human vision and color perception

Visual system

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