PHOTONICS WEST '98 ELECTRONIC IMAGING
24-30 January 1998
San Jose, CA, United States
Stereoscopic Imaging with Personal Computers
Proc. SPIE 3295, Solving the interface problem for Windows stereo applications, 0000 (30 April 1998); doi: 10.1117/12.307150
Proc. SPIE 3295, Software issues for PC-based stereoscopic displays: how to make PC users see stereo, 0000 (30 April 1998); doi: 10.1117/12.307166
Proc. SPIE 3295, Development of stereoscopic software tools for Windows 95 and Windows NT computer applications, 0000 (30 April 1998); doi: 10.1117/12.307177
Stereoscopic Image Synthesis
Proc. SPIE 3295, Stereo pairs from linear morphing, 0000 (30 April 1998); doi: 10.1117/12.307188
Proc. SPIE 3295, Robust quadtree-based disparity estimation for the reconstruction of intermediate stereoscopic images, 0000 (30 April 1998); doi: 10.1117/12.307193
Proc. SPIE 3295, Stereoscopic conversion of monoscopic video by the transformation of vertical-to-horizontal disparity, 0000 (30 April 1998); doi: 10.1117/12.307194
Proc. SPIE 3295, Synthesis of a high-resolution 3D stereoscopic image pair from a high-resolution monoscopic image and a low-resolution depth map, 0000 (30 April 1998); doi: 10.1117/12.307195
Proc. SPIE 3295, Synthesizing new views from a pair of stereo images, 0000 (30 April 1998); doi: 10.1117/12.307196
Theoretical Issues in Stereoscopic Displays
Proc. SPIE 3295, Resampling radially captured images for perspectively correct stereoscopic display, 0000 (30 April 1998); doi: 10.1117/12.307151
Demonstrations and Author Interviews
Proc. SPIE 3295, Image-side perspective and stereoscopy, 0000 (30 April 1998); doi: 10.1117/12.307152
Theoretical Issues in Stereoscopic Displays
Proc. SPIE 3295, Orthostereoscopic conditions for 3D HDTV, 0000 (30 April 1998); doi: 10.1117/12.307153
Proc. SPIE 3295, Improved Byatt modulator, 0000 (30 April 1998); doi: 10.1117/12.307154
Proc. SPIE 3295, Simple method for automatic vergence control of the parallel stereo camera, 0000 (30 April 1998); doi: 10.1117/12.307155
Proc. SPIE 3295, Compensation of 3D image perspective distortion using a sliding-aperture multistereoscopic technique, 0000 (30 April 1998); doi: 10.1117/12.307156
Stereoscopic Display Applications and New Developments
Proc. SPIE 3295, Virtual museum of Japanese Buddhist temple features for intercultural communication, 0000 (30 April 1998); doi: 10.1117/12.307157
Proc. SPIE 3295, Information visualization and retrieval using stereoscopic display of document and term relations, 0000 (30 April 1998); doi: 10.1117/12.307158
Proc. SPIE 3295, Practical remote control system using work point tracking method, 0000 (30 April 1998); doi: 10.1117/12.307159
Proc. SPIE 3295, New stereoscopic video camera and monitor system with central high resolution, 0000 (30 April 1998); doi: 10.1117/12.307160
Proc. SPIE 3295, Development of a stereoscopic haptic acoustic real-time computer (SHARC), 0000 (30 April 1998); doi: 10.1117/12.307161
Autostereoscopic Displays
Proc. SPIE 3295, Lightweight compact 2D/3D autostereoscopic LCD backlight for games, monitor, and notebook applications, 0000 (30 April 1998); doi: 10.1117/12.307162
Proc. SPIE 3295, Wide-viewing-area glassless stereoscopic display using multiple projectors, 0000 (30 April 1998); doi: 10.1117/12.307163
Proc. SPIE 3295, Rear-cross-lenticular 3D display without eyeglasses, 0000 (30 April 1998); doi: 10.1117/12.307164
Proc. SPIE 3295, Dresden 3D display (D4D), 0000 (30 April 1998); doi: 10.1117/12.307165
Proc. SPIE 3295, Improved rendering of parallax panoramagrams for a time-multiplexed autostereoscopic display, 0000 (30 April 1998); doi: 10.1117/12.307167
Proc. SPIE 3295, Multiview 3D imaging system with full-color capabilities, 0000 (30 April 1998); doi: 10.1117/12.307168
Human Factor Issues in 3D Displays
Proc. SPIE 3295, Psychovisual aspects of viewing stereoscopic video sequences, 0000 (30 April 1998); doi: 10.1117/12.307169
Proc. SPIE 3295, Depth reversals in stereoscopic displays driven by apparent size, 0000 (30 April 1998); doi: 10.1117/12.307170
Proc. SPIE 3295, Stereo depth and the control of locomotive heading, 0000 (30 April 1998); doi: 10.1117/12.307171
Stereoscopic Image Coding
Proc. SPIE 3295, Ray-space coding based on arbitrarily shaped DCT, 0000 (30 April 1998); doi: 10.1117/12.307172
Proc. SPIE 3295, Depth-controlled 3D TV image coding, 0000 (30 April 1998); doi: 10.1117/12.307173
Proc. SPIE 3295, Development of a digital 3D broadcasting system using progressively scanned digital broadcasting, 0000 (30 April 1998); doi: 10.1117/12.307174
Stereoscopic Imaging with Personal Computers
Proc. SPIE 3295, Imager for Mars Pathfinder experiment (IMP): a multispectral stereo imaging system, 0000 (30 April 1998); doi: 10.1117/12.307175
Environments and Worlds
Proc. SPIE 3295, Development of a chaotic environment engine for dynamic virtual world heritage environments, 0000 (30 April 1998); doi: 10.1117/12.307176
Proc. SPIE 3295, Legoworld: a multisensory environment for virtual prototyping, 0000 (30 April 1998); doi: 10.1117/12.307178
Proc. SPIE 3295, Creating virtual environments over the Internet, 0000 (30 April 1998); doi: 10.1117/12.307179
Human Interface
Proc. SPIE 3295, Incorporating the viewer's point of regard (POR) in gaze-contingent virtual environments, 0000 (30 April 1998); doi: 10.1117/12.307180
Proc. SPIE 3295, Head tracking for the control of virtual viewpoint direction, 0000 (30 April 1998); doi: 10.1117/12.307181
Proc. SPIE 3295, Human-scale interaction for virtual model displays: a clear case for real tools, 0000 (30 April 1998); doi: 10.1117/12.307182
Systems and Techniques
Proc. SPIE 3295, Interactive realization system of visual reality using hierarchical model-driven concurrent processing, 0000 (30 April 1998); doi: 10.1117/12.307183
Proc. SPIE 3295, DWTP: a basis for networked VR on the Internet, 0000 (30 April 1998); doi: 10.1117/12.307184
Proc. SPIE 3295, Panorama video server system, 0000 (30 April 1998); doi: 10.1117/12.307185
Proc. SPIE 3295, Combining 3D structure of real video and synthetic objects, 0000 (30 April 1998); doi: 10.1117/12.307186
Proc. SPIE 3295, Low-cost real-time 3D PC distributed-interactive-simulation (DIS) application for C4I, 0000 (30 April 1998); doi: 10.1117/12.307187
Applications
Proc. SPIE 3295, Engineering virtual-environment-based training simulators, 0000 (30 April 1998); doi: 10.1117/12.307189
Proc. SPIE 3295, Augmented reality using GPS, 0000 (30 April 1998); doi: 10.1117/12.307190
Proc. SPIE 3295, Virtual Explorer: creating interactive 3D virtual environments for education, 0000 (30 April 1998); doi: 10.1117/12.307191
Proc. SPIE 3295, Individual combatant simulator for tactics training and mission rehearsal, 0000 (30 April 1998); doi: 10.1117/12.307192
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