28 October 1969 The Simulation Of Deep Ocean Search Missions
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Proceedings Volume 0017, Photo-Optical Techniques in Simulators I; (1969) https://doi.org/10.1117/12.946814
Event: Photo-Optical Techniques in Simulators, 1969, South Fallsburg, United States
Abstract
The need for data on human performance when searching the ocean's bottom from submersibles has created a new application for optical simulation techniques. An existing facility designed originally for the simulation of lunar missions was converted to provide a realistic virtual image view of the seabed through the porthole in a mockup of the Navy's Deep Submergence Search Vehicle. A description of the equipment used for the simulation is presented along with a discussion of a 34 hour mission that was performed by a crew of 4 men in search of a number of targets randomly scattered on the ocean floor at a depth of 20,000 feet.
© (1969) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Donald M. Rosencrantz, Donald M. Rosencrantz, Wesley C. Blair, Wesley C. Blair, } "The Simulation Of Deep Ocean Search Missions", Proc. SPIE 0017, Photo-Optical Techniques in Simulators I, (28 October 1969); doi: 10.1117/12.946814; https://doi.org/10.1117/12.946814
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