23 July 1982 Powerful Hardware/Software Architecture For A Minicomputer-Based Interactive Image Processing System
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Abstract
The successful application of modern digital image processing techniques in many areas depends strongly on the degree of interactivity and throughput provided by the hardware and software architectures of the image processing system being used. Recognizing this fact, designs for digital image processing systems have evolved from a first generation based on the use of batch processing and large "mainframe" computers, to a second generation based on dedicated minicomputers, and recently to a third generation based on the combination of a "super-minicomputer" with commercially available array and special purpose processors. This paper describes a particularly powerful third generation system under development which has been designed with high throughput and interactivity as a prime consideration.
© (1982) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
James L. Mannos, James L. Mannos, "Powerful Hardware/Software Architecture For A Minicomputer-Based Interactive Image Processing System", Proc. SPIE 0301, Design of Digital Image Processing Systems, (23 July 1982); doi: 10.1117/12.932615; https://doi.org/10.1117/12.932615
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