Paper
10 March 1989 Terrain Classification Using Texture For The ALV
Marty Marra, R.Terry Dunlay, Don Mathis
Author Affiliations +
Proceedings Volume 1007, Mobile Robots III; (1989) https://doi.org/10.1117/12.949084
Event: 1988 Cambridge Symposium on Advances in Intelligent Robotics Systems, 1988, Boston, MA, United States
Abstract
Off-road navigation is a very demanding visual task in which texture can play an important role. Travel on a smooth road or path can be done with greater speed and safety in general than on rough natural terrain. In addition, recognition of off-road terrain types can aid in finding the fastest and safest route through a given area. Implementations of two texture methods for identifying certain terrain features in video imagery are briefly discussed. The first method uses edge and morphological filters to identify roadways from off-road. The second method uses a neural net to identify several terrain types based on color, directional texture, global variance and location in the image. Plans to integrate the terrain labeled image produced by the latter method into the ALV's perception system are also discussed.
© (1989) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Marty Marra, R.Terry Dunlay, and Don Mathis "Terrain Classification Using Texture For The ALV", Proc. SPIE 1007, Mobile Robots III, (10 March 1989); https://doi.org/10.1117/12.949084
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Cited by 24 scholarly publications.
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KEYWORDS
Roads

Neural networks

Image segmentation

RGB color model

Binary data

Algorithm development

Detection and tracking algorithms

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