8 February 2017 Estimating 3D gaze in physical environment: a geometric approach on consumer-level remote eye tracker
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Proceedings Volume 10225, Eighth International Conference on Graphic and Image Processing (ICGIP 2016); 102251H (2017) https://doi.org/10.1117/12.2266109
Event: Eighth International Conference on Graphic and Image Processing, 2016, Tokyo, Japan
Abstract
Remote eye trackers with consumer price have been used for various applications on flat computer screen. On the other hand, 3D gaze tracking in physical environment has been useful for visualizing gaze behavior, robots controller, and assistive technology. Instead of using affordable remote eye trackers, 3D gaze tracking in physical environment has been performed using corporate-level head mounted eye trackers, limiting its practical usage to niche user. In this research, we propose a novel method to estimate 3D gaze using consumer-level remote eye tracker. We implement geometric approach to obtain 3D point of gaze from binocular lines-of-sight. Experimental results show that the proposed method yielded low errors of 3.47±3.02 cm, 3.02±1.34 cm, and 2.57±1.85 cm in X, Y , and Z dimensions, respectively. The proposed approach may be used as a starting point for designing interaction method in 3D physical environment.
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Sunu Wibirama, Sunu Wibirama, Rizki R. Mahesa, Rizki R. Mahesa, Hanung A. Nugroho, Hanung A. Nugroho, Kazuhiko Hamamoto, Kazuhiko Hamamoto, } "Estimating 3D gaze in physical environment: a geometric approach on consumer-level remote eye tracker", Proc. SPIE 10225, Eighth International Conference on Graphic and Image Processing (ICGIP 2016), 102251H (8 February 2017); doi: 10.1117/12.2266109; https://doi.org/10.1117/12.2266109
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