18 April 2017 Monte Carlo simulation of skin image using a skin model with surface texture
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Proceedings Volume 10251, Biomedical Imaging and Sensing Conference; 102511P (2017) https://doi.org/10.1117/12.2269449
Event: SPIE Technologies and Applications of Structured Light, 2017, Yokohama, Japan
Abstract
Skin surface texture has an influence on light propagation in tissue and changes the impression of the skin appearance. We use Monte Carlo simulation for estimating spectral reflectance in human skin. However, the simulation was made for parallel layered model having a flat surface. In this study, we investigated to use texture-added skin model in the simulation. We confirmed that a change of intensity distribution was found when the skin surface texture was changed.
© (2017) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Kota Mizunuma, Kota Mizunuma, Yuto Hanabusa, Yuto Hanabusa, Takaaki Maeda, Takaaki Maeda, Hideki Funamizu, Hideki Funamizu, Tomonori Yuasa, Tomonori Yuasa, Yoshihisa Aizu, Yoshihisa Aizu, } "Monte Carlo simulation of skin image using a skin model with surface texture", Proc. SPIE 10251, Biomedical Imaging and Sensing Conference, 102511P (18 April 2017); doi: 10.1117/12.2269449; https://doi.org/10.1117/12.2269449
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