Paper
26 June 2017 Large holographic 3D display for real-time computer-generated holography
Author Affiliations +
Abstract
SeeReal’s concept of real-time holography is based on Sub-Hologram encoding and tracked Viewing Windows. This solution leads to significant reduction of pixel count and computation effort compared to conventional holography concepts. Since the first presentation of the concept, improved full-color holographic displays were built with dedicated components. The hologram is encoded on a spatial light modulator that is a sandwich of a phase-modulating and an amplitude-modulating liquid-crystal display and that modulates amplitude and phase of light. Further components are based on holographic optical elements for light collimation and focusing which are exposed in photopolymer films. Camera photographs show that only the depth region on which the focus of the camera lens is set is in focus while the other depth regions are out of focus. These photographs demonstrate that the 3D scene is reconstructed in depth and that accommodation of the eye lenses is supported. Hence, the display is a solution to overcome the accommodationconvergence conflict that is inherent for stereoscopic 3D displays. The main components, progress and results of the holographic display with 300 mm x 200 mm active area are described. Furthermore, photographs of holographic reconstructed 3D scenes are shown.
© (2017) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
R. Häussler, N. Leister, and H. Stolle "Large holographic 3D display for real-time computer-generated holography", Proc. SPIE 10335, Digital Optical Technologies 2017, 103350X (26 June 2017); https://doi.org/10.1117/12.2270199
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CITATIONS
Cited by 3 scholarly publications and 1 patent.
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KEYWORDS
Holography

3D displays

Computer generated holography

Holograms

Holographic optical elements

Liquid crystals

Modulation

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