To do this, we use dynamic games with incomplete information and the concepts of belief distorted Nash equilibria, both in deterministic and stochastic form of expectations. This analysis allows us to find remedies to several types of behaviour of the opponent. From theoretical point of view, in existing approaches, the problems of frequency assignment for a mobile military communication network in various time instants are treated as independent static optimization problems with only one decision maker. First of all, we have to be conscious, that we face not a simple optimization problem, but a game: besides our communication network, there may be an opponent, whose aim is to detect and/or jam our transmission. Besides, a dynamic character of interaction has to be taken into account: using a plan of frequencies defined a priori and switching to the same reserve plans in predetermined way whenever jamming appears, makes it possible for the counteracting unit of the opponent to uncover the rules of our behaviour. Using dynamic game theory, in particular dynamic games with incomplete information, allows us to utilize information about rules of behaviour of the opponent during the process of frequency planning. The side which takes the dynamic character of the decision making problem into account as the first can benefit from this fact. |
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Cited by 1 scholarly publication.
Telecommunications
RF communications
Databases
Electromagnetism
Mobile communications
Statistical analysis
Data modeling