Presentation
6 March 2021 Progress in multi-channel optics for virtual and mixed reality head-mounted displays
Author Affiliations +
Abstract
Reducing the size of Virtual Reality head-mounted displays is of main interest to improve the comfort of users, which is a particularly complex design problem due to the very large field of view needed to feel the immersion. Such reduction can be achieve via folded polarization “pancake” optics, but at the expense of a very low transmission efficiency and poor contrast. High compactness without those drawbacks can be achieved by multichannel optics, whose design for high performance is carried out at LIMBAK intensively introducing freeform optical surfaces, adding variable magnification to maximize the VR display resolution where it is to be normally gazed, and applying two-dimensional distortion software corrections to each channel. This presentation will cover the recent advances in these systems, the growing variety of geometries, the benefits obtained when including gaze-tracking and the resolution boosts obtained by the application of pixel interlacing strategies.
Conference Presentation
© (2021) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Pablo Benítez, Juan C. Minano, Dejan Grabovickic, Pablo Zamora, Marina Buljan, Milena Nikolic, Julio Chaves, Ruben Mohedano, Jesus Lopez, Eduardo Sanchez, Juan Vilaplana, Eduardo Perez, and Juan C. Gonzalez "Progress in multi-channel optics for virtual and mixed reality head-mounted displays", Proc. SPIE 11708, Advances in Display Technologies XI, 117080H (6 March 2021); https://doi.org/10.1117/12.2583845
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KEYWORDS
Head-mounted displays

Mixed reality

Virtual reality

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