Paper
8 December 2022 Research on the application of digital technology in ink animation
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Proceedings Volume 12474, Second International Symposium on Computer Technology and Information Science (ISCTIS 2022); 124740Y (2022) https://doi.org/10.1117/12.2654132
Event: Second International Symposium on Computer Technology and Information Science (ISCTIS 2022), 2022, Guilin, China
Abstract
Ink and wash animation is a key component of animation art in China. China's ink and wash animation once fell into a stagnant stage due to the limitations of its production technology. However, with the rapid development of digital technology and the significant improvement of its manufacturing level, the development of ink and wash animation has ushered in new opportunities. The organic integration of ink and wash animation technology and art endows ink and wash animation with new appeal and vitality. More and more ink and wash animation creators began to use digital technology to create, such as using Adobe's Flash and After Effects joint drawing tools, Illustrator, and Photoshop to simulate various painting techniques of ink and wash painting, which improved the painting efficiency and quality. Based on this, this paper introduces the main expression ways of ink-wash animation and the bottleneck of traditional ink-wash animation development technology and analyzes the innovative significance and value of digital ink-wash animation technology. Taking the ink-wash animation of "Singing Goose" as an example, this paper discusses how to apply digital technology in ink-wash animation production, in order to provide reference and help for Chinese ink-wash animation producers.
© (2022) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Yuhong Shi "Research on the application of digital technology in ink animation", Proc. SPIE 12474, Second International Symposium on Computer Technology and Information Science (ISCTIS 2022), 124740Y (8 December 2022); https://doi.org/10.1117/12.2654132
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KEYWORDS
Clouds

3D modeling

Manufacturing

3D image processing

Photography

Visualization

Lithium

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