Paper
1 September 1990 Perspective and stereo for projection from and display of four dimensions
William P. Armstrong, Robert P. Burton
Author Affiliations +
Proceedings Volume 1256, Stereoscopic Displays and Applications; (1990) https://doi.org/10.1117/12.19889
Event: Electronic Imaging: Advanced Devices and Systems, 1990, Santa Clara, CA, United States
Abstract
Using perspective and stereo, computers present 3-D objects on 2-D display surfaces so that we see the objects as 3 dimensicnal. Extrapolations of perspective and stereo permit display of 4 dimensions. Nine types of images are produced by extrapolating perspective and stereo to 4 dimensions, namely images with: 1. Perspective from w, 2. Perspective from w and stereo from z, 3. Perspective from w and z, 4. Horizontal perspective from w and vertical perspective from z, 5. Stereo and perspective from w, 6. Stereo from w and z, 7. Horizontal stereo from w and vertical stereo from z, 8. Horizontal stereo and perspective from w, and vertical stereo and perspective from z, 9. Horizontal stereo from w and vertical perspective from z. Types6, 7, and 8 produce as many as 4 images. As few as 2 may be sufficient to preserve dimensional information; These images encode information from 4 dimensions in discernible visual cues. Though potentially confusing because they conflict with our conventional interpretation ofdepth cues, they present 4-dimensional objects in an unambiguous way. These images can help us understand 4-dimensional objects.
© (1990) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
William P. Armstrong and Robert P. Burton "Perspective and stereo for projection from and display of four dimensions", Proc. SPIE 1256, Stereoscopic Displays and Applications, (1 September 1990); https://doi.org/10.1117/12.19889
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Cited by 1 scholarly publication.
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KEYWORDS
Eye

3D displays

Stereoscopic displays

3D image processing

Distortion

Visualization

Computer programming

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