Paper
1 March 1991 Two-view vision system for 3-D texture recovery
Xiaohan Yu, Juha Yla-Jaaski
Author Affiliations +
Abstract
Based on a two-view vision system technique and basic geometrical principles, a new algorithm for 3D texture recovery is proposed in this paper. The basic principle is to acquire two projected images from a surface and derive the characteristic line vector from each projection followed by the estimation of the normal vector of the surface. Also a new method for the estimation of the characteristic line vector is presented, called the fanshape pyramid structure algorithm. The algorithm has proved to superior to the traditional spectrum method. It can easily be extended to the multiview case or to the processing of image sequences in order to yield an improved estimation. In addition, the algorithm offers reduced computation and a simple structure for parallel implementation.
© (1991) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Xiaohan Yu and Juha Yla-Jaaski "Two-view vision system for 3-D texture recovery", Proc. SPIE 1468, Applications of Artificial Intelligence IX, (1 March 1991); https://doi.org/10.1117/12.45522
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Evolutionary algorithms

3D vision

Artificial intelligence

Algorithm development

Imaging systems

Image analysis

Image processing

RELATED CONTENT


Back to Top