Translator Disclaimer
1 November 1991 Color/texture analysis and synthesis for model-based human image coding
Author Affiliations +
Abstract
This paper proposes an efficient color/texture analysis and synthesis method for the model-based coding of human images. A shade and shadow elimination scheme is also introduced enhance texture analysis. The input human image is segmented into uniform color regions; color/texture data of each region is analyzed through the first and second order statistics. The synthesis process generates the color/texture of each region from the analyzied data and shading data, which is created from a three dimensional human body model and the new virtual lighting source. The proposed method acquires and encodes the objects’ original color/textures independently of shade and can reconstruct the color/textures while applying any shade effect desired.
© (1991) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Satoshi Ishibashi and Fumio Kishino "Color/texture analysis and synthesis for model-based human image coding", Proc. SPIE 1605, Visual Communications and Image Processing '91: Visual Communication, (1 November 1991); https://doi.org/10.1117/12.50245
PROCEEDINGS
11 PAGES


SHARE
Advertisement
Advertisement
RELATED CONTENT

3D BSM for face segmentation and landmarks detection
Proceedings of SPIE (February 04 2010)
GRUPO: a 3-D structure recognition system
Proceedings of SPIE (September 01 1990)
Building detection from LIDAR and images in urban areas
Proceedings of SPIE (November 15 2007)
Image Sequence Coding by Octrees
Proceedings of SPIE (November 01 1989)

Back to Top