Translator Disclaimer
1 March 1992 Head, eyes, and head-eye systems
Author Affiliations +
Active vision systems can be considered as systems that integrate visual sensing and action. Sensing includes detection of actions/events and results also in specific actions/manipulations. This paper mainly addresses the basic issues in the design of a head-eye system for the study of active-purposive vision. The design complexity of such a head is defined by the activeness of the visual system. Although we have not had the ambition to exactly reproduce the biological solutions in a robot, we claim that the designer should carefully consider the solutions offered by evolution. The flexibility of the behavioral pattern of the system is constrained by the mechanical structure and the computational architecture used in the control system of the head. The purpose of the paper is to describe the mechanical structure as well as the computational architecture of the KTH-head from this perspective.
© (1992) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Kourosh Pahlavan and Jan-Olof Eklundh "Head, eyes, and head-eye systems", Proc. SPIE 1708, Applications of Artificial Intelligence X: Machine Vision and Robotics, (1 March 1992);


Babybot: a biologically inspired developing robotic agent
Proceedings of SPIE (October 15 2000)
TRISH: the Toronto-IRIS Stereo Head
Proceedings of SPIE (February 29 1992)
Layered control of a binocular camera head
Proceedings of SPIE (February 29 1992)
Harvard binocular head
Proceedings of SPIE (February 29 1992)
Probabilistic approach to 3D inference of geons from a 2D...
Proceedings of SPIE (February 29 1992)
Parallel algorithm for computing 3D reachable workspaces
Proceedings of SPIE (February 29 1992)

Back to Top