Paper
1 May 1994 Shape from texture: an evaluation of visual cues
Wolfgang Mueller, Axel Hildebrand
Author Affiliations +
Proceedings Volume 2179, Human Vision, Visual Processing, and Digital Display V; (1994) https://doi.org/10.1117/12.172673
Event: IS&T/SPIE 1994 International Symposium on Electronic Imaging: Science and Technology, 1994, San Jose, CA, United States
Abstract
In this paper an integrated approach is presented to understand and control the influence of texture on shape perception. Following Gibson's hypotheses, which states that texture is a mathematically and psychological sufficient stimulus for surface perception, we evaluate different perceptual cues. Starting out from a perception-based texture classification introduced by Tamura et al., we build up a uniform sampled parameter space. For the synthesis of some of our textures we use the texture description language HiLDTe. To acquire the desired texture specification we take advantage of a genetic algorithm. Employing these textures we practice a number of psychological tests to evaluate the significance of the different texture features. A comprehension of the results derived from the psychological tests is done to constitute new shape analyzing techniques. Since the vanishing point seems to be an important visual cue we introduce the Hough transform. A prospective of future work within the field of visual computing is provided within the final section.
© (1994) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Wolfgang Mueller and Axel Hildebrand "Shape from texture: an evaluation of visual cues", Proc. SPIE 2179, Human Vision, Visual Processing, and Digital Display V, (1 May 1994); https://doi.org/10.1117/12.172673
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CITATIONS
Cited by 3 scholarly publications.
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KEYWORDS
Visualization

Image classification

Shape analysis

Computer graphics

Genetic algorithms

Computer vision technology

Distortion

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