Paper
21 November 1995 Simulation and analysis of complex human tasks for manufacturing
Norman I. Badler, Welton M. Becket, Bonnie L. Webber
Author Affiliations +
Abstract
We discuss how the combination of a realistic human figure with a high-level behavioral control interface allow the construction of detailed simulations of humans performing manual tasks from which inferences about human performance requirements can be made. The Jack human modeling environment facilitates the real-time simulation of humans performing sequences of tasks such as walking, lifting, reaching, and grasping in a complex simulation environment. Analysis capabilities include strength, reachability, and visibility; moreover results from these tests can affect an unfolding simulation.
© (1995) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Norman I. Badler, Welton M. Becket, and Bonnie L. Webber "Simulation and analysis of complex human tasks for manufacturing", Proc. SPIE 2596, Modeling, Simulation, and Control Technologies for Manufacturing, (21 November 1995); https://doi.org/10.1117/12.227222
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CITATIONS
Cited by 14 scholarly publications.
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KEYWORDS
Computer simulations

Sensors

Eye

Virtual reality

Motion models

Visualization

Computer graphics

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