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22 March 1996Color image display and visual perception in computer graphics
This paper put an emphasis on the importance of two points which are crucial when the aim is physically based lighting simulation. The first one is the spectral approach which considers emitted, reflected, diffused and transmitted light as wavelength dependent. The second corresponds to the different steps aiming at converting into RGB components the radiance arriving at the viewpoint through the pixels of a screen.
Kadi Bouatouch andPierre Tellier
"Color image display and visual perception in computer graphics", Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); https://doi.org/10.1117/12.235512
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Kadi Bouatouch, Pierre Tellier, "Color image display and visual perception in computer graphics," Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); https://doi.org/10.1117/12.235512