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10 April 1996 Perceptual issues in augmented reality
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Proceedings Volume 2653, Stereoscopic Displays and Virtual Reality Systems III; (1996) https://doi.org/10.1117/12.237425
Event: Electronic Imaging: Science and Technology, 1996, San Jose, CA, United States
Abstract
Between the extremes of real life and Virtual Reality lies the spectrum of Mixed Reality, in which views of the real world are combined in some proportion with views of a virtual environment. Combining direct view, stereoscopic video, and stereoscopic graphics, Augmented Reality describes that class of displays that consists primarily of a real environment, with graphic enhancements or augmentations. Augmented Virtuality describes that class of displays that enhance the virtual experience by adding elements of the real environment. All Mixed Reality systems are limited in their capability of accurately displaying and controlled all relevant depth cues, and as a result, perceptual biases can interfere with task performance. In this paper we identify and discuss eighteen issues that pertain to Mixed Reality in general, and Augmented Reality in particular.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
David Drascic and Paul Milgram "Perceptual issues in augmented reality", Proc. SPIE 2653, Stereoscopic Displays and Virtual Reality Systems III, (10 April 1996); https://doi.org/10.1117/12.237425
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