8 March 1996 Immersive video
Author Affiliations +
Abstract
Interactive video and television viewers should have the power to control their viewing position. To make this a reality, we introduce the concept of Immersive Video, which employs computer vision and computer graphics technologies to provide remote users a sense of complete immersion when viewing an event. Immersive Video uses multiple videos of an event, captured from different perspectives, to generate a full 3D digital video of that event. That is accomplished by assimilating important information from each video stream into a comprehensive, dynamic, 3D model of the environment. Using this 3D digital video, interactive viewers can then move around the remote environment and observe the events taking place from any desired perspective. Our Immersive Video System currently provides interactive viewing and `walkthrus' of staged karate demonstrations, basketball games, dance performances, and typical campus scenes. In its full realization, Immersive Video will be a paradigm shift in visual communication which will revolutionize television and video media, and become an integral part of future telepresence and virtual reality systems.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Saied Moezzi, Saied Moezzi, Arun L. Katkere, Arun L. Katkere, Ramesh C. Jain, Ramesh C. Jain, } "Immersive video", Proc. SPIE 2656, Visual Data Exploration and Analysis III, (8 March 1996); doi: 10.1117/12.234681; https://doi.org/10.1117/12.234681
PROCEEDINGS
12 PAGES


SHARE
RELATED CONTENT

Construction of a multimodal CT-video chest model
Proceedings of SPIE (March 11 2014)
Body language user interface (BLUI)
Proceedings of SPIE (July 16 1998)

Back to Top