Paper
30 September 1996 Experiments with new overlapped block motion estimation algorithms
Ephraim Feig, Rajesh Rajagopalan
Author Affiliations +
Abstract
A new international standard for videoconferencing uses overlapped block motion compensation (OBMC) in the advanced prediction mode for improved motion compensation accuracy. Optimal motion estimates for OBMC may be computed by a computationally expensive iterative algorithm. A recent paper has suggested a computationally inexpensive two pass algorithm to compute motion estimates for OBMC. In the first pass, exhaustive search block matching is used to compute motion. This motion is then used for OBMC. Using a combination of the average OBMC error over and the variance of the error over a block and its neighbors, blocks are ordered. In the second pass, motion of the significant blocks form the ordering are optimized. In this paper, we investigate two fast search block motion estimation algorithms in the place of the exhaustive search algorithm. The algorithms are the three step search and gradient search block motion estimation algorithm. Simulations results with a head and shoulders video sequence reveals that the gradient search algorithm performs close to exhaustive search algorithm while the three step algorithm has lower performance.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ephraim Feig and Rajesh Rajagopalan "Experiments with new overlapped block motion estimation algorithms", Proc. SPIE 2898, Electronic Imaging and Multimedia Systems, (30 September 1996); https://doi.org/10.1117/12.253375
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KEYWORDS
Motion estimation

Video

Computer simulations

Head

Motion measurement

Computing systems

Video coding

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