Paper
17 December 1996 Stochastic models for haptic texture
Jason P. Fritz, Kenneth E. Barner
Author Affiliations +
Abstract
Recent research in haptic systems has begun to focus on the generation of textures to enhance haptic simulations. Synthetic texture generation can be achieved through the use of stochastic modeling techniques to produce random and pseudo-random texture patterns. These models are based on techniques used in computer graphics texture generation and textured image analysis and modeling. The goal for this project is to synthesize haptic textures that are perceptually distinct. Two new rendering methods for haptic texturing are presented for implementation of stochastic based texture models using a 3 DOF point interaction haptic interface. The synthesized textures can be used in a myriad of applications, including haptic data visualization for blind individuals and overall enhancement of haptic simulations.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jason P. Fritz and Kenneth E. Barner "Stochastic models for haptic texture", Proc. SPIE 2901, Telemanipulator and Telepresence Technologies III, (17 December 1996); https://doi.org/10.1117/12.263011
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CITATIONS
Cited by 73 scholarly publications.
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KEYWORDS
Haptic technology

Stochastic processes

Visualization

Interfaces

Optical filters

Solids

Volume rendering

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