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28 February 1997 Volume memory mechanism for continuous work with sound and graphics
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Abstract
A work by a computer with input analog signals like a sound and graphics has some features in contrast to work with other forms of information. And one of the very essential differences is a data transfer continuity. Pauses when being transferred a sound or stoppages of frames take place owing to warm backup in up-to-date compact hard disk drives (HDD). HDD suspends its work and gives read-write heads an opportunity to adjust themselves to changed thermal conditions. Every time this procedure breaks a data transfer continuity in a computer. It is known, that the famous manufacturer such as 'MICROPOLIS' (from 1993) and 'SEAGATE' (from 1994) produce some specialized (with cache memory) HDD with capacity up to 9 Gb to audio and video applications. As one of such problem solutions there is proposed a new volume memory mechanism based on using of the energy thin structure in organic molecular crystals such as anthracene, tetracene, and pentacene. These crystals are solid state systems and have more complicated structural organization than inorganic, covalent andion crystals. The modern level of organic chemistry development give almost unlimited opportunities of such crystals synthesis.
© (1997) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Vitaly V. Pitsyuga, Viacheslav V. Petrov, and Volodimir G. Pitsyuga "Volume memory mechanism for continuous work with sound and graphics", Proc. SPIE 3055, International Conference on Optical Storage, Imaging, and Transmission of Information, (28 February 1997); https://doi.org/10.1117/12.267693
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