20 June 1997 DEVS-based simulation architecture for analysis of multivehicle interactions
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Abstract
Monte Carlo based multi-vehicle mission effectiveness analysis is constrained by the computational resources and time required to perform non-trivial studies. Discrete event simulators offer the potential to significantly reduce the amount of processing that is required to perform such analyses. The issues associated with exploiting discrete event simulation architectures for performance improvement are discussed. Strategies for adaptively recognizing non-critical temporal intervals are presented. Pleiades, an implementation of a DEVS compliant mission effectiveness simulator, is discussed.
© (1997) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Steven B. Hall, Steven B. Hall, } "DEVS-based simulation architecture for analysis of multivehicle interactions", Proc. SPIE 3083, Enabling Technology for Simulation Science, (20 June 1997); doi: 10.1117/12.276725; https://doi.org/10.1117/12.276725
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