20 October 1997 Digitization of planes: approximation and convergence
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Abstract
The representation process of 3D objects in Euclidean space for computers is divided into the following two stages; approximation of an object as a polyhedron which is bounded by a number of planes, and digitization of points on the approximate polyhedron. In this paper, we focus on planes which form the boundary of polyhedra, and clarify the process of digitization of planes. We also analyze the geometric and topological properties of digitized plane as the resolutions increase.
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Yukiko Kenmochi, Yukiko Kenmochi, Atsushi Imiya, Atsushi Imiya, } "Digitization of planes: approximation and convergence", Proc. SPIE 3168, Vision Geometry VI, (20 October 1997); doi: 10.1117/12.292784; https://doi.org/10.1117/12.292784
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