Paper
20 October 1997 Projective Fourier analysis in computer vision: theory and computer simulations
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Abstract
Identifying the projective group for patterns by developing the camera model, the projective Fourier transform and its inverse are obtained in analogy with the classical, that is, Euclidean Fourier analysis. Projectively adapted properties are demonstrated in a numerical test. Using the expression of the projective Fourier integral by a standard Fourier integral in the coordinates given by the complex principal logarithm, the discrete projective Fourier transform and its inverse are constructed showing that FFT algorithms can be adapted for their computations.
© (1997) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jacek Turski "Projective Fourier analysis in computer vision: theory and computer simulations", Proc. SPIE 3168, Vision Geometry VI, (20 October 1997); https://doi.org/10.1117/12.279657
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Cited by 5 scholarly publications.
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KEYWORDS
Computer simulations

Computer vision technology

Machine vision

Fourier transforms

Cameras

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