1 February 1998 Fast shadow profiler and its applications
Author Affiliations +
Abstract
'Shadow profiling' measures shadow durations on an arbitrary scene during several hours of a specific day or even several weeks or months. The result is to be displayed visually. We shortly discuss already known techniques like simplified radiosity or discontinuity meshing with regard to their suitability for this problem. Due to various drawbacks of these techniques, we present our won approach. Especially a pixel-oriented version works very efficiently in connection with fast polygon-oriented shadow algorithms. It can be applied to architectural design, and it can also be used in computer graphics for the computation-inexpensive simulation of complex light sources.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Georg Glaeser, Georg Glaeser, Eduard Groeller, Eduard Groeller, } "Fast shadow profiler and its applications", Proc. SPIE 3346, Sixth International Workshop on Digital Image Processing and Computer Graphics: Applications in Humanities and Natural Sciences, (1 February 1998); doi: 10.1117/12.301366; https://doi.org/10.1117/12.301366
PROCEEDINGS
9 PAGES


SHARE
RELATED CONTENT

Real-time generation of infrared ocean scene based on GPU
Proceedings of SPIE (November 13 2007)
Perception of color and space in virtual reality a...
Proceedings of SPIE (June 06 2004)
Time-critical computing in virtual environment
Proceedings of SPIE (March 21 1996)
Propagation of light in Schwarzschild geometry
Proceedings of SPIE (February 25 2010)
Real-time spacecraft simulator with animated graphics
Proceedings of SPIE (October 30 2000)

Back to Top