Paper
24 May 1999 Dynamic focusing in head-mounted displays
Jannick P. Rolland, Myron W. Krueger, Alexei A. Goon
Author Affiliations +
Proceedings Volume 3639, Stereoscopic Displays and Virtual Reality Systems VI; (1999) https://doi.org/10.1117/12.349412
Event: Electronic Imaging '99, 1999, San Jose, CA, United States
Abstract
In stereoscopic virtual environment system, vergence eye movements are required but the absence of the need to accommodate is not consistent with real-world vision. Ideally, virtual objects would be displayed at the appropriate distances from the viewer and natural, concordant accommodation and vergence would be required. Based on optical principles and human vision, we investigate the feasibility of a novel display based on multiple depth planes. arrays to provide these cues. We then briefly discuss some design approaches to focusing at multiple depth planes.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jannick P. Rolland, Myron W. Krueger, and Alexei A. Goon "Dynamic focusing in head-mounted displays", Proc. SPIE 3639, Stereoscopic Displays and Virtual Reality Systems VI, (24 May 1999); https://doi.org/10.1117/12.349412
Lens.org Logo
CITATIONS
Cited by 23 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Head-mounted displays

Virtual reality

Optical resolution

Visualization

Eye

Visual system

Near field optics

RELATED CONTENT

Depth judgments in a see-through head-mounted display
Proceedings of SPIE (June 18 1997)
Visual search in virtual environments
Proceedings of SPIE (August 27 1992)
"Talking head" system using object-oriented display
Proceedings of SPIE (June 22 2001)
Colorimetry, normal human vision, and visual display
Proceedings of SPIE (August 01 1991)

Back to Top