22 March 1999 Three-dimensional compression scheme based on wavelet transform
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Abstract
In this paper, a 3D compression method based on separable wavelet transform is discussed in detail. The most commonly used digital modalities generate multiple slices in a single examination, which are normally anatomically or physiologically correlated to each other. 3D wavelet compression methods can achieve more efficient compression by exploring the correlation between slices. The first step is based on a separable 3D wavelet transform. Considering the difference between pixel distances within a slice and those between slices, one biorthogonal Antoninin filter bank is applied within 2D slices and a second biorthogonal Villa4 filter bank on the slice direction. Then, S+P transform is applied in the low-resolution wavelet components and an optimal quantizer is presented after analysis of the quantization noise. We use an optimal bit allocation algorithm, which, instead of eliminating the coefficients of high-resolution components in smooth areas, minimizes the system reconstruction distortion at a given bit-rate. Finally, to remain high coding efficiency and adapt to different properties of each component, a comprehensive entropy coding method is proposed, in which arithmetic coding method is applied in high-resolution components and adaptive Huffman coding method in low-resolution components. Our experimental results are evaluated by several image measures and our 3D wavelet compression scheme is proved to be more efficient than 2D wavelet compression.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Wu Yang, Wu Yang, Hui Xu, Hui Xu, Mengyang Liao, Mengyang Liao, } "Three-dimensional compression scheme based on wavelet transform", Proc. SPIE 3723, Wavelet Applications VI, (22 March 1999); doi: 10.1117/12.342926; https://doi.org/10.1117/12.342926
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