A telepresence system immerses a user in a remote environment. As a result, the displaying of that environment and the interaction channels available are of paramount importance. In fact, such a system is primarily designed and evaluated in according to its user interface. Not only in terms of the plenitude of interaction channels, or media, but also in terms of their combination to deliver an interactive experience or mode to the user. In this paper we look at the requirements for a telepresence system, the modes and media of interaction matching these requirements and the overall interface architecture. We present some results of early experiments with voice input and gesture input.
"Implementing a multimodal user interface for telepresence systems", Proc. SPIE 3840, Telemanipulator and Telepresence Technologies VI, (8 November 1999); doi: 10.1117/12.369289; https://doi.org/10.1117/12.369289