29 December 1999 Complexity of the MIP map algorithm for perspective texture warping
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The MPEG4-based visual presentation is a scene presentation, which is composed of multiple visual objects. The MPEG-4 standard allows viewers to interactively change their viewing positions relative to a scene. Therefore, an MPEG4- compliant graphical rendering device should be able to transform a decoded video object in 3D space according to viewer's viewing position. This type of texture transformation is known as perspective texture warping.
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Jian-Jun Fang, Karthik Ramaswamy, Kathy Moseler, Sami Levi, Sethuraman Panchanathan, "Complexity of the MIP map algorithm for perspective texture warping", Proc. SPIE 3970, Media Processors 2000, (29 December 1999); doi: 10.1117/12.375235; https://doi.org/10.1117/12.375235

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