23 June 2000 Baobab: a software architecture and methodology for distributed simulation and interaction
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Abstract
We present Baobab, a software architecture and methodology for distributed simulation and interaction. Using pervasive componentization throughout the system, Baobab provides a stable but extensible platform for the development of content-rich interactive simulation. Entities in the environment are simulated using dynamically loadable simulation modules (shared libraries, java byte codes, scripts, etc...). We provide an elegant API to the simulation module developer, allowing modules to interact with entities which they have never encountered before. This approach allows domain experts to develop simulation modules based on their expertise with limited knowledge of the inner-workings of a VE system.
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Jared Rosoff, Jared Rosoff, } "Baobab: a software architecture and methodology for distributed simulation and interaction", Proc. SPIE 4026, Enabling Technology for Simulation Science IV, (23 June 2000); doi: 10.1117/12.389367; https://doi.org/10.1117/12.389367
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