18 February 2002 Multiresolution mesh representation for biomechanical agents
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Proceedings Volume 4627, Fifth International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering; (2002) https://doi.org/10.1117/12.456290
Event: Fifth International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering, 2001, St. Petersburg, Russian Federation
Abstract
The paper is dedicated to computer graphics problems that appear when visualizing virtual biomechanical agents in real time rendering. Visualization speed and quality directly depend on the LOD (level of detail) of an agent model. We discuss the problem of dynamic changes in geometric model LOD in real time. An algorithm is suggested that allows us to save computer resources significantly along with dynamic mesh representation and to speed up the model rendering in real time mode.
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Pavel N. Grachev, Pavel N. Grachev, Sergey Yu. Belyaev, Sergey Yu. Belyaev, Victor A. Sholukha, Victor A. Sholukha, "Multiresolution mesh representation for biomechanical agents", Proc. SPIE 4627, Fifth International Workshop on Nondestructive Testing and Computer Simulations in Science and Engineering, (18 February 2002); doi: 10.1117/12.456290; https://doi.org/10.1117/12.456290
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