Paper
4 January 2002 Motion-compensated coding of 3D animation models
Jeong-Hwan Ahn, Chang-Su Kim, C.-C. Jay Kuo, Yo-Sung Ho
Author Affiliations +
Proceedings Volume 4671, Visual Communications and Image Processing 2002; (2002) https://doi.org/10.1117/12.453069
Event: Electronic Imaging, 2002, San Jose, California, United States
Abstract
In this paper, we propose a new algorithm to code the animated three-dimensional (3-D) mesh model. After we classify the mesh frames in the animation model into intra- and inter-meshes, each mesh frame is decomposed into linear triangular strips, which in turn are partitioned into several fixed-length segments. The intra-mesh is compressed by differential coding of vertex coordinates. The inter-mesh is motion-compensated segment by segment from the previous meshes and residual errors are transformed by 1-D DCT. The transform coefficients are then entropy coded. We demonstrate that the proposed algorithm yields an improved coding gain than the MPEG-4 SNHC codec.
© (2002) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jeong-Hwan Ahn, Chang-Su Kim, C.-C. Jay Kuo, and Yo-Sung Ho "Motion-compensated coding of 3D animation models", Proc. SPIE 4671, Visual Communications and Image Processing 2002, (4 January 2002); https://doi.org/10.1117/12.453069
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Cited by 2 scholarly publications.
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KEYWORDS
3D modeling

Solid modeling

Motion models

Computer programming

3D image processing

Distortion

Quantization

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