Paper
27 November 2002 Free viewpoint TV system based on ray-space representation
Author Affiliations +
Proceedings Volume 4864, Three-Dimensional TV, Video, and Display; (2002) https://doi.org/10.1117/12.454905
Event: ITCom 2002: The Convergence of Information Technologies and Communications, 2002, Boston, MA, United States
Abstract
This paper describes a novel Free-Viewpoint TV system based on Ray-Space representation. This system consists of a multi-view camera system for 3-D data capturing, a PC cluster with 16 PCs for data processing such as data compression and view interpolation, input device to specify a viewpoint, and a conventional 2-D display to show an arbitrary viewpoint image. To generate an arbitrary viewpoint image, the Ray-Space method is used. First, the multi-view image is converted to the Ray-Space data. Then, interpolation of the Ray-Space using adaptive filter is applied. Finally, an arbitrary view image is generated from the interpolated dense Ray-Space. This paper also describes various compression methods, such as model-based compression, arbitrary-shaped DCT(Discrete Cosine Transform), VQ(Vector Quantization), and subband coding. Finally, a demonstration of a full real-time system from capturing to display is explained.
© (2002) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Toshiaki Fujii and Masayuki Tanimoto "Free viewpoint TV system based on ray-space representation", Proc. SPIE 4864, Three-Dimensional TV, Video, and Display, (27 November 2002); https://doi.org/10.1117/12.454905
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Cited by 111 scholarly publications.
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KEYWORDS
3D image processing

Cameras

Image compression

Quantization

3D displays

Image filtering

Filtering (signal processing)

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