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4 June 2003Numerical reconstruction of 3D objects with different viewing angles
This paper describes a method of numerical reconstruction for digital holography with changed viewing angles within the Fresnel domain. The proposed algorithm could not only render the real image of the original object with different focal lengths but also with changed viewing angles selected in 3D space. The numerical reconstruction can be implemented by using the Fast Fourier Transform. Some representative simulations are presented to validate the proposed algorithm.
Lingfeng Yu andLilong Cai
"Numerical reconstruction of 3D objects with different viewing angles", Proc. SPIE 5005, Practical Holography XVII and Holographic Materials IX, (4 June 2003); https://doi.org/10.1117/12.473796
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Lingfeng Yu, Lilong Cai, "Numerical reconstruction of 3D objects with different viewing angles," Proc. SPIE 5005, Practical Holography XVII and Holographic Materials IX, (4 June 2003); https://doi.org/10.1117/12.473796