Human Factors I
Human Factors II
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Random dot stereograms generated with ray tracing as a visualization tool for evaluating stereoscopic camera systems
Building a large-scale high-resolution tiled rear-projected passive stereo display system based on commodity components
Integral 3D imaging that has an enhanced viewing angle along full directions with no mechanical movement
Full-time full-resolution dual stereoscopic/autostereoscopic display or rock-solid 3D on a flat screen: with glasses or without!
Position- and velocity-depending subpixel correction for spatially multiplexed autostereoscopic displays
Measurement of parallax distribution and its application to the analysis of visual comfort for stereoscopic HDTV
Three-dimensional techniques for capturing and building virtual models of complex objects for use in scientific and industrial applications, data archiving, and the entertainment industry
Studying extinct animals using three-dimensional visualization, scanning, animation, and prototyping