17 June 2003 Ecological model of glittering texture
Author Affiliations +
The perceptual effects of changes of texture luminance either between the eyes or over time have been studied in several experiments and have led to a better comprehension of phenomenons such as sieve effect, binocular and monocular lustre and rivaldepth. In this paper, we propose an ecological model of glittering texture and analyze glitter perception in terms of variations of texture luminance and animation frequency, in dynamic illumination conditions. Our approach is based on randomly oriented mirrors that are computed according to the specular term of Phong's image rendering formula. The sparkling effect is thus correlated to the relative movements of the resulting textured object, the light array and the observer's point of view. The perceptual effect obtained with this model depends on several parameters: mirrors' density, the Phong specular exponent and the statistical properties of the mirrors' normal vectors. The ability to independently set these properties offers a way to explore a characterization space of glitter. A rating procedure provided a first approximation of the numerical values that lead to the best feeling of typical sparkling surfaces such as metallic paint, granite or sea shore.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Matthieu Vallet, Matthieu Vallet, Damien Paille, Damien Paille, Annie Monot, Annie Monot, Andras Kemeny, Andras Kemeny, } "Ecological model of glittering texture", Proc. SPIE 5007, Human Vision and Electronic Imaging VIII, (17 June 2003); doi: 10.1117/12.473934; https://doi.org/10.1117/12.473934


Visual-Simulation Optical Systems
Proceedings of SPIE (November 06 1983)
CWhatUC: a visual acuity simulator
Proceedings of SPIE (May 31 1998)

Back to Top