Paper
20 June 2003 Audio watermarking for live performance
Author Affiliations +
Proceedings Volume 5020, Security and Watermarking of Multimedia Contents V; (2003) https://doi.org/10.1117/12.476832
Event: Electronic Imaging 2003, 2003, Santa Clara, CA, United States
Abstract
Audio watermarking has been used mainly for digitally stored content. Using real-time watermark embedding, its coverage can be extended to live broadcasts and live performances. In general, a conventional embedding algorithm receives a host signal (HS) and outputs the summation of the HS and a watermark signal (WS). However, when applied to real-time embedding, there are two problems: (1) delay of the HS, and (2) possible interruption of the broadcast. To solve these problems, we propose a watermark generation algorithm that outputs only a WS, and a system composition method in which a mixer outside the computer mixes the WS generated by the algorithm and the HS. In addition, we propose a new composition method "sonic watermarking." In this composition method, the sound of the HS and the sound of the WS are played separately by two speakers, and the sounds are mixed in the air. Using this composition method, it would be possible to generate a watermarking sound in a concerto hall so that the watermark could be detected from content recorded by audience members who have recording devices at their seats. We report on the results of experiments and discuss the merits and flaws of various real-time watermarking composition methods.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ryuki Tachibana "Audio watermarking for live performance", Proc. SPIE 5020, Security and Watermarking of Multimedia Contents V, (20 June 2003); https://doi.org/10.1117/12.476832
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Cited by 27 scholarly publications.
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KEYWORDS
Digital watermarking

Signal detection

Interference (communication)

Detection and tracking algorithms

Acoustics

Calibration

Error control coding

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