Modeling and Simulation for Predictive Battlespace Awareness
Proc. SPIE 5091, Distributed collaborative environments for predictive battlespace awareness, 0000 (4 September 2003); doi: 10.1117/12.500909
Proc. SPIE 5091, Dynamic situation assessment and prediction (DSAP), 0000 (4 September 2003); doi: 10.1117/12.500908
Proc. SPIE 5091, Theoretical underpinnings of predictive battlespace awareness, 0000 (4 September 2003); doi: 10.1117/12.500932
Enabling Technologies for Effects-Based Operations
Proc. SPIE 5091, Effects-based planning with strategy templates and semantic support, 0000 (4 September 2003); doi: 10.1117/12.501980
Proc. SPIE 5091, Effects-based strategy development through center of gravity and target system analysis, 0000 (4 September 2003); doi: 10.1117/12.501979
Proc. SPIE 5091, Multiagent intelligent systems, 0000 (4 September 2003); doi: 10.1117/12.497955
Collaborative and Distributed Environments
Proc. SPIE 5091, Distributed collaborative environments for virtual capability-based planning, 0000 (4 September 2003); doi: 10.1117/12.489028
Proc. SPIE 5091, Analysis of a JBI pub/sub architecture's infrastructure requirements, 0000 (4 September 2003); doi: 10.1117/12.498103
Proc. SPIE 5091, Communication interval selection in distributed heterogeneous simulation of large-scale dynamical systems, 0000 (4 September 2003); doi: 10.1117/12.500173
Proc. SPIE 5091, Design of a software framework to support live/virtual training on distributed terrain, 0000 (4 September 2003); doi: 10.1117/12.488126
Proc. SPIE 5091, Coalition readiness management system preliminary interoperability experiment (CReaMS PIE), 0000 (4 September 2003); doi: 10.1117/12.484853
Synthetic Environments and Virtual Testbeds
Proc. SPIE 5091, Virtual Testbed Aerospace Operations Center (VT-AOC), 0000 (4 September 2003); doi: 10.1117/12.500174
Proc. SPIE 5091, Joint synthetic battlespace for decision support (JSB-DS), 0000 (4 September 2003); doi: 10.1117/12.500176
Proc. SPIE 5091, Intelligent launch and range operations virtual testbed (ILRO-VTB), 0000 (4 September 2003); doi: 10.1117/12.486335
Technology for Wargaming Support
Proc. SPIE 5091, Designing a system-on-system wargame, 0000 (4 September 2003); doi: 10.1117/12.500930
Proc. SPIE 5091, Building intelligence in third-generation training and battle simulations, 0000 (4 September 2003); doi: 10.1117/12.500901
Proc. SPIE 5091, Creating an AI modeling application for designers and developers, 0000 (4 September 2003); doi: 10.1117/12.500904
Modeling Adversarial Behavior
Proc. SPIE 5091, Thoughts on higher-level adversary modeling, 0000 (4 September 2003); doi: 10.1117/12.500934
Proc. SPIE 5091, A cognitive architecture for adversary intent inferencing: structure of knowledge and computation, 0000 (4 September 2003); doi: 10.1117/12.500905
Proc. SPIE 5091, Adversarial inferencing for generating dynamic adversary behavior, 0000 (4 September 2003); doi: 10.1117/12.501978
Proc. SPIE 5091, Validated behavioral forecasting, 0000 (4 September 2003); doi: 10.1117/12.500931
Human Behavior Representation for Computer-Generated Forces
Proc. SPIE 5091, The role of the unified modeling language and the extensible markup language in computer-generated actor behavior evaluation, 0000 (4 September 2003); doi: 10.1117/12.498077
Proc. SPIE 5091, An XML-based approach to knowledge base unification for computer-generated actors, 0000 (4 September 2003); doi: 10.1117/12.498076
Proc. SPIE 5091, Human error modeling in computer-generated forces: a team coordination analysis tool, 0000 (4 September 2003); doi: 10.1117/12.502612
Theoretical Foundations of Decision Support
Proc. SPIE 5091, Linquistic geometry: new technology for decision support, 0000 (4 September 2003); doi: 10.1117/12.501982
Proc. SPIE 5091, Judgmental biases in decision support for strike operations, 0000 (4 September 2003); doi: 10.1117/12.500936
Proc. SPIE 5091, A work-centered cognitively based architecture for decision support: the work-centered infomediary layer (WIL) model, 0000 (4 September 2003); doi: 10.1117/12.502602
Modeling and Optimization of Military Operations
Proc. SPIE 5091, A receding horizon approach for dynamic UAV mission management, 0000 (4 September 2003); doi: 10.1117/12.498165
Proc. SPIE 5091, Model identification and optimization for operational simulation, 0000 (4 September 2003); doi: 10.1117/12.500937
Verification and Validation of Models and Simulations
Proc. SPIE 5091, MRMAide model validation process, 0000 (4 September 2003); doi: 10.1117/12.498035
Model Abstraction Techniques and Applications
Proc. SPIE 5091, Mathematical foundations for modeling and simulation, 0000 (4 September 2003); doi: 10.1117/12.498213
Proc. SPIE 5091, Using MRMAide to create wrappers for mixed resolution modeling, 0000 (4 September 2003); doi: 10.1117/12.488384
Proc. SPIE 5091, Using MRMAide for abstraction, 0000 (4 September 2003); doi: 10.1117/12.488387
Proc. SPIE 5091, High-fidelity sensor modeling in mission-area simulations, 0000 (4 September 2003); doi: 10.1117/12.498199
Proc. SPIE 5091, Multiresolution modeling with a JMASS-JWARS high-level architecture (HLA) federation, 0000 (4 September 2003); doi: 10.1117/12.500900
Paradigms and Frameworks
Proc. SPIE 5091, An electronic notebook for physical system simulation, 0000 (4 September 2003); doi: 10.1117/12.486067
Proc. SPIE 5091, Comparison of number-theoretic and Monte Carlo methods in combat simulation, 0000 (4 September 2003); doi: 10.1117/12.486818
Proc. SPIE 5091, Automated scenario generation, 0000 (4 September 2003); doi: 10.1117/12.498058
Proc. SPIE 5091, Bridging the gap: simulations meet knowledge bases, 0000 (4 September 2003); doi: 10.1117/12.498092
XML-Based Simulation
Proc. SPIE 5091, The dynamic multimodeling exchange language, 0000 (4 September 2003); doi: 10.1117/12.488499
Proc. SPIE 5091, Enabling model customization and integration, 0000 (4 September 2003); doi: 10.1117/12.488505
Linguistic Geometry
Proc. SPIE 5091, LG-ANALYST: linguistic geometry for master air attack planning, 0000 (4 September 2003); doi: 10.1117/12.501983
Proc. SPIE 5091, LG hypergames for effects-based operations, 0000 (4 September 2003); doi: 10.1117/12.501984
Proc. SPIE 5091, LG-GUARD for missile defense and offence, 0000 (4 September 2003); doi: 10.1117/12.501985
Simulation in Acquisition
Proc. SPIE 5091, Cost efficiency of simulation-based acquisition, 0000 (4 September 2003); doi: 10.1117/12.485671
Proc. SPIE 5091, ModSAF-based development of operational requirements for light armored vehicles, 0000 (4 September 2003); doi: 10.1117/12.486855
Proc. SPIE 5091, Acquisition-based simulation and modeling for multisensor systems, 0000 (4 September 2003); doi: 10.1117/12.487544
Enabling Technologies for Effects-Based Operations
Proc. SPIE 5091, Predictive battlespace awareness and effects-based operations from a Homeland Security perspective: a wargaming opportunity, 0000 (4 September 2003); doi: 10.1117/12.515252
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