Paper
1 May 2003 Head pose calibration from 3D range and texture images for 3D facial caricaturing
Author Affiliations +
Proceedings Volume 5132, Sixth International Conference on Quality Control by Artificial Vision; (2003) https://doi.org/10.1117/12.515133
Event: Quality Control by Artificial Vision, 2003, Gatlinburg, TE, United States
Abstract
We proposed a method of 3D caricature generation which is based on the automatic extraction of the facial parts for the 3D facial image. This method is likely to suffer sometimes fatal degradations in the feature extraction caused by a variation of the head pose (Roll, Pitch and Yaw rotations). Therefore, we propose a method of head pose modification by estimating roll and yaw rotations which are based on the irises position extracted by Hough transform from texture image. We improved the quality of the mean face and the caricatures by this head pose estimation.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Takayuki Fujiwara and Hiroyasu Koshimizu "Head pose calibration from 3D range and texture images for 3D facial caricaturing", Proc. SPIE 5132, Sixth International Conference on Quality Control by Artificial Vision, (1 May 2003); https://doi.org/10.1117/12.515133
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KEYWORDS
3D image processing

Head

Feature extraction

Nose

Calibration

Eye

Mouth

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