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21 May 2004 Virtual voxel: a quantitative figure of merit for autostereoscopic display technology and implementation
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Proceedings Volume 5291, Stereoscopic Displays and Virtual Reality Systems XI; (2004) https://doi.org/10.1117/12.525894
Event: Electronic Imaging 2004, 2004, San Jose, California, United States
Abstract
A stereoscopic display based on the viewing of two eye-multiplexed co-planar images correlated by perspective disparity exhibits a three-dimensional lattice of finite-sized volume elements -- virtual voxels -- and corresponding depth planes whose number, global and individual shapes, and spatial arrangement all depend on the number, shape, and arrangement of the pixels in the underlying planar display and on the viewer's interocular distance and viewing geometry relative to the display. This paper illustrates the origin and derives the quantitative geometry of the virtual voxel lattice, and relates these to the quality of the display likely to be perceived and reported by a typical viewer.
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Melvin W. Siegel and Leonard Lipton "Virtual voxel: a quantitative figure of merit for autostereoscopic display technology and implementation", Proc. SPIE 5291, Stereoscopic Displays and Virtual Reality Systems XI, (21 May 2004); https://doi.org/10.1117/12.525894
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