Paper
11 August 2004 PC-based generation of real-time realistic synthetic scenes for low-altitude flights
Author Affiliations +
Abstract
Generation of crowded realistic scenes that include thousands of 3D objects for low altitude flights is not a widely covered topic. In this study we tried to generate immersive and dynamic realistic scenes for low altitude flights by using low cost PC configuration. At the end of the study encouraging results were obtained. Some features offered by high-end image generators regarding out-the-window scene were transported into our implementation. Hundreds of moving human beings, vehicles with realistic motion and very dense forests are rendered at interactive frame rates resulting in a low cost/high performance application. Limited number of pilots reviewed the scenes generated by our application and were satisfied.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Erdal Yilmaz, H. Hakan Maras, and Yasemin C. Yardimci "PC-based generation of real-time realistic synthetic scenes for low-altitude flights", Proc. SPIE 5424, Enhanced and Synthetic Vision 2004, (11 August 2004); https://doi.org/10.1117/12.541857
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Cited by 1 scholarly publication.
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KEYWORDS
Visualization

3D modeling

Image resolution

Computer simulations

Virtual reality

Eye

Roads

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