19 July 2004 Architecture and applications of dynamic survivable resource pooling in battlefield networks
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Proceedings Volume 5441, Battlespace Digitization and Network-Centric Systems IV; (2004); doi: 10.1117/12.542368
Event: Defense and Security, 2004, Orlando, Florida, United States
Abstract
We present Dynamic Survivable Resource Pooling (DSRP) that provides survivable access to resources and services in battlefield networks. The servers accessed by mobile users (e.g., FCS backbone managers, TPKI, Bandwidth Brokers, Situation Awareness/Common Network Picture, SIP) are pooled together for higher availability and failover; the Name Servers (NSs) are responsible for maintaining server pools, load balancing, and server discovery. In the DSRP scheme, NSs are placed on a virtual backbone (VB): a highly distributed, scalable, and survivable network formed and maintained through one-hop beacons. By making locally scoped decisions, VB is capable of reorganizing both itself and pool registrations in response to mobility, failures, and partitioning. A proof-of-concept of the DSRP successfully demonstrated its survivability.
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Mariusz A. Fecko, Ulas C. Kozat, Sunil Samtani, M. Umit Uyar, Ibrahim Hokelek, "Architecture and applications of dynamic survivable resource pooling in battlefield networks", Proc. SPIE 5441, Battlespace Digitization and Network-Centric Systems IV, (19 July 2004); doi: 10.1117/12.542368; https://doi.org/10.1117/12.542368
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Network architectures

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