Paper
19 March 2004 Virtual-reality-based 3D simulation for ship steering and sea wave
Lili Xu, Chen Guo
Author Affiliations +
Proceedings Volume 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry; (2004) https://doi.org/10.1117/12.561133
Event: Fourth International Conference On Virtual Reality and Its Applications in Industry, 2003, Tianjin, China
Abstract
A typical Virtual Reality (VR) based ship steering simulation structure, which is helpful to test and modify control algorithms and parameters, is proposed in this paper. The 6-order mathematical model of ship steering is given. This paper focuses on how to develop the 3-D simulation system for ship steering and sea wave, which is essential to interactive visual simulation. A simulation scene including autopilot, rudder, propeller and other marine power plants is presented.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Lili Xu and Chen Guo "Virtual-reality-based 3D simulation for ship steering and sea wave", Proc. SPIE 5444, Fourth International Conference on Virtual Reality and Its Applications in Industry, (19 March 2004); https://doi.org/10.1117/12.561133
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KEYWORDS
Mathematical modeling

Virtual reality

3D modeling

Computer simulations

Control systems

Software development

Intelligence systems

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