Translator Disclaimer
25 May 2004 Decoherence in quantum games
Author Affiliations +
Proceedings Volume 5468, Fluctuations and Noise in Photonics and Quantum Optics II; (2004)
Event: Second International Symposium on Fluctuations and Noise, 2004, Maspalomas, Gran Canaria Island, Spain
A protocol for considering decoherence in quantum games is presented. Results for general two-player, two-strategy quantum games subject to decoherence are derived and some specific examples are given. Decoherence in other types of quantum games is also considered. As expected, the advantage that a quantum player achieves over a player restricted to classical strategies is diminished for increasing decoherence but only vanishes in the limit of maximum decoherence when the results of the game are randomized.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Adrian P. Flitney and Derek Abbott "Decoherence in quantum games", Proc. SPIE 5468, Fluctuations and Noise in Photonics and Quantum Optics II, (25 May 2004);


Diagrammatic quantum mechanics
Proceedings of SPIE (May 20 2015)
Quantum models of Parrondo's games
Proceedings of SPIE (November 12 2002)
Quantum duels and truels
Proceedings of SPIE (May 15 2003)
NP problems, post-selection and weak measurements
Proceedings of SPIE (May 11 2006)

Back to Top