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26 October 2004 Studies on artifacts of the Katsevich algorithm for spiral cone-beam CT
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Recently, Katsevich proposed an exact filtered backprojection (FBP) algorithm to solve the long object problem. Although the Katsevich algorithm is theoretically error-free, it may produce image artifacts if its numerical implementation is not well designed. To evaluate the Katsevich algorithm, we implement it in planar detector geometry. Then, we study four types of image artifacts associated with the numerical implementation of this algorithm, which are “texture”, “streak”, “shadow” and “winkle” artifacts. The “texture” artifacts appear if the endpoints of the PI-Line are not treated appropriately. The “streak” artifacts are caused by an inadequate number of filtering lines Q, which can be reduced by setting 0.3N<Q<0.7N. In the step of Hilbert filtering, the aliasing effect results in “shadow” artifacts if the window is not truncated properly. The “wrinkle” artifacts are due to both the interpolation and difference operators, which may be minimized using more sophisticated interpolation methods, increasing projection data and using a more accurate derivative formula. Our results should be valuable to apply the Katsevich algorithm optimally for practical spiral cone-beam CT.
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Hengyong Yu and Ge Wang "Studies on artifacts of the Katsevich algorithm for spiral cone-beam CT", Proc. SPIE 5535, Developments in X-Ray Tomography IV, (26 October 2004);

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