Paper
22 October 2004 Pixel cells with arbitrary vertex angles
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Abstract
Moire fringes appearing in multiview full-parallax 3 dimensional imaging systems can be minimized by proper selection of the vertex angle of pixel cells. Pixel cells with arbitrary vertex angles are built by crossing a pair of discrete line arrays with gradients ± α. The discrete lines are form by the sides of pixels along the straight lines approximating the discrete lines. The gradient of the lines is defined as the ratio between pixel numbers in vertical and horizontal directions. This method allows creating rhomb approximating pixel cells with a desired shape.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jung-Young Son, Vladmir V. Saveljev, Kyung-Tae Kim, and Bahram Javidi "Pixel cells with arbitrary vertex angles", Proc. SPIE 5557, Optical Information Systems II, (22 October 2004); https://doi.org/10.1117/12.562472
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KEYWORDS
3D image processing

Image resolution

Imaging systems

Microlens array

Cameras

Image display

3D displays

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