Paper
25 October 2004 Algorithm for dynamic 3D object generation from multi-viewpoint images
Author Affiliations +
Proceedings Volume 5599, Three-Dimensional TV, Video, and Display III; (2004) https://doi.org/10.1117/12.571117
Event: Optics East, 2004, Philadelphia, Pennsylvania, United States
Abstract
In this paper, we present a high-resolution dynamic 3D object generating method from multi-viewpoint images. This dynamic 3D object can display fine images of the moving human body form arbitrary viewpoints, and consists of subject's 3D model generated for each video frame. To create a high-resolution dynamic 3D object, we propose a 3D-model-generation method from multi-viewpoint images. The method uses stereo matching to refine an approximate 3D model obtained by the volume intersection method. Furthermore, to reproduce high-resolution textures, we have developed a new technique which obtains the visibility of vertices and polygons of 3D models. A modeling experiment performed with 19 fire-wire cameras confirmed that the proposed method effectively generates high-resolution dynamic 3D objects.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Kimihiro Tomiyama, Yutaka Orihara, Miwa Katayama, and Yuichi Iwadate "Algorithm for dynamic 3D object generation from multi-viewpoint images", Proc. SPIE 5599, Three-Dimensional TV, Video, and Display III, (25 October 2004); https://doi.org/10.1117/12.571117
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Cited by 39 scholarly publications.
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KEYWORDS
3D modeling

Cameras

Volume rendering

3D image processing

3D displays

Video

Visibility

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