Paper
22 March 2005 Stereoscopic painting with varying levels of detail
Efstathios Stavrakis, Margrit Gelautz
Author Affiliations +
Proceedings Volume 5664, Stereoscopic Displays and Virtual Reality Systems XII; (2005) https://doi.org/10.1117/12.586702
Event: Electronic Imaging 2005, 2005, San Jose, California, United States
Abstract
We present an algorithm for generating automatically stereoscopic paintings with varying levels of detail. We describe our interactive system built around the algorithm to enable users to select the level of detail of the painting. In this context of interactivity we have modified our stereo painting algorithm, presented in previous work, in order to explore the idea of user-driven artistic level of detail selection and display. In particular, a stereo painting is composed by two canvases, one for each eye. These canvases contain multiple refining layers of brush strokes that compose the final painting. In past research, the underlying coarser layers are obscured and function only as the basis to progressively build the finer painting layers. In contrast, our interactive stereo viewing system enables the user to selectively toggle the visibility of finer strokes to reveal coarser representations of the artwork.
© (2005) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Efstathios Stavrakis and Margrit Gelautz "Stereoscopic painting with varying levels of detail", Proc. SPIE 5664, Stereoscopic Displays and Virtual Reality Systems XII, (22 March 2005); https://doi.org/10.1117/12.586702
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CITATIONS
Cited by 9 scholarly publications and 1 patent.
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KEYWORDS
Image processing

Cameras

Eye

Image analysis

Visibility

3D image processing

Calibration

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